Let distant grandparents, family, and friends watch live from anywhere. No technical experience required.
Think of RTMP as a "delivery lorry" for live video. Just like a delivery lorry needs an address to know where to drop off a package, your camera needs RTMP credentials (the "address") to know where to send the live video.
Creates the live video (the "package")
Delivers the video (the "delivery lorry")
Watches the video (the "destination")
You don't need to understand how RTMP works—just like you don't need to know how Wi-Fi works to use it. SocialScoreKeeper gives you the "address" (credentials), and your camera app handles the rest.
So you can stay present at the game whilst still sharing it with family
Phone is locked in streaming mode—can't use scoreboard
Can't chat with fans or respond to messages
Miss important moments whilst managing the stream
Battery drains quickly
Result: You're managing technology instead of watching your child play
Primary phone free for scoreboard, chat, photos
Stay engaged with fans throughout the game
Set and forget—camera streams automatically
Better camera angles (tripod-mounted)
Result: You're fully present watching your child whilst family watches remotely
Start with an old smartphone and a cheap tripod. If you stream regularly, you can upgrade to a sports camera later. A spare phone works fine to start.
You have lots of options—from free to pro-level equipment
Best for most parents: simple and free.
Best for parents who stream often
Best for multi-purpose use beyond streaming
Seven steps, and your family is watching.
In the SocialScoreKeeper app on your primary phone, open (or create) the game and tap Camera in the bottom bar. An "Add to this game" sheet opens.
Tip: You can set this up before the game starts or in the middle of it. Adding a camera takes about thirty seconds.
In the "Add to this game" sheet, look under "From another device" and tap "Live Stream" — live video, from a second device.
See a PREMIUM badge? Live streaming is a paid feature — Fan, ScoreKeeper, or TeamKeeper. On a managed team it also needs the team owner to be on TeamKeeper Annual.
A "Before You Continue" screen explains the rule that trips people up: you can't go live from this phone. Live video has to come from a different device — a second phone, a camera, or a computer. That device is the camera. SocialScoreKeeper is the TV where everyone watches. Tap "I Understand, Continue".
Why the rule? It keeps your primary phone free for the scoreboard, chat, and photos while the second device does the filming.
On the "Go Live" screen, tap "+ Add a camera", name it something you'll recognise from the sideline (Sideline, Overhead, Press box) and tap "Create camera". That's the moment your stream credentials are created: one key that lasts the whole game.
Tip: Names are only for this game, and each camera gets its own key — so a second angle is just a second camera.
The camera's detail screen has everything the second device needs. On an iPhone, tap "Open in Moblin" and scan the QR code — that's the whole setup. On anything else, install a streaming app and copy the fields in:
Required: H.264. Not H.265, not HEVC. On the wrong format your stream looks connected while no video reaches anyone. Look for "Video Codec", "Encoder", or "Format" in your streaming app and pick H.264 or AVC. (Moblin's QR sets this for you.)
Someone else running the camera? "Share Stream Info" sends the whole setup through your share sheet. A "Secure Connection (RTMPS)" section on the same screen has encrypted versions of the address, when available.
Mount the second device on a tripod, point it at the field, and start the stream in its app. Then go watch the game.
Connection tip: 4G/5G works great. If the field has Wi-Fi, even better.
Your Fan Club members get notified and watch live in the SocialScoreKeeper app. The recording saves to the game gallery a couple of minutes after you stop streaming.
Now what? Put your phone away and watch your child play. The stream runs on its own.
Live streaming is a paid feature, and who can start one depends on the team:
Where to find it: Open the game, tap Camera in the bottom bar, then "Live Stream" under "From another device". A PREMIUM badge on that row means your plan doesn't include it yet.
No problem! Use the in-app camera in SocialScoreKeeper to capture photos and videos that upload instantly. You can also borrow a phone from family, or consider buying a used phone for £40-80—they don't need to be activated or have a SIM card, just Wi-Fi capability.
This usually means connection issues. Try these fixes:
A 90-minute game at 720p uses approximately 1-2GB of data. At 1080p, it's 2-3GB. Most unlimited plans handle this easily, but check your plan if you're concerned.
Yes! That's the whole point. Fans watch on their phones from anywhere—home, work, across the country. They just open the SocialScoreKeeper app and tap the live stream notification.
The recording automatically saves to that game's gallery 2-3 minutes after you stop streaming. It's stored forever (as long as you maintain your subscription), organised by game, and ready to share anytime.
For every game, yes — a camera and its key belong to one game, and adding one takes about thirty seconds. Within a game, no: the same key works from warm-up to the final whistle, no matter how many times you stop and restart.
Changed from earlier versions: You no longer generate new credentials after an interruption. A camera keeps its key for the whole game; it expires only 24 hours after your last stream ends — and even then, opening the camera again mints a fresh key on the spot.
Yes — a game can run several cameras at once. Add one per angle yourself, or another parent with streaming access can add their own. Handy when:
What fans see: Every live camera appears in the game gallery as its own LIVE tile. Fans tap the one they want to watch.
Start it again. That's the whole fix — the camera keeps the same key for the entire game, so an interruption is just a pause.
If the stream drops (lost signal, dead battery, a closed app):
Pro tip: Charge the streaming device fully and check its connection before the game. If something still goes wrong, restarting is one tap in the streaming app.
Your first stream might feel a bit awkward. By your second game, it's second nature.